-- most display parameters are set in monowin.lua, stereofs.lua etc
win.renderSystem = "OpenGL Rendering Subsystem"

-- network
net.soundhost = "195.169.98.119"
net.broadcastIP = "192.168.1.8"
net.localport = 5000
net.remoteport = 7770
net.maxMethods = 67
net.UseOwnOSC = true


--game func
game.speed = 0.1
game.thickness = 0.5
game.magnitude = 5

game.acctrans = {0,0,0}
game.accmod = {.01,.01,.01}

game.magtrans = {0,0,0}
game.magmod = {.01,.01,.01}

game.filter = 0.6
game.filteramount = 5.0
game.interamount =  0.8


game.start = 1.
game.uncertainty = 0.9 


game.accOffset = {0.0160193,0.0201993, 0.0931922}
game.accGain = {0.58842, 0.60563, 0.595533}
